A robot I made for a small modeling contest with friends on the french mapping board: mapping-area.com.
You can watch a video/turnaround in HD of it (To see the shaders and his back which is animated) here:
On Vimeo - [link]
On Youtube - [link]
(I will try to upload it on DA when I receive the auth)
Model: 10800 triangles (Max for the contest: 12k)
Textures: 2048² * Diffuse, Spec, Normal map, Masks map.
Software used: Maya 2010, Photoshop CS3, CrazyBump and UDK (Unreal Engine 3) for the rendering.
My website: [link]
--> Comments are welcome ! <--